GlobeBench

GlobeBench: Evaluating Text-Based World Model Capabilities for Scalable Environment Simulations

A benchmark for whether text world models keep track of state, rules and side effects.

Nicholas Saban, Charvi Bannur, Mariya Vasileva, Darshan Deshpande

Nicholas Saban, Charvi Bannur, Mariya Vasileva, Darshan Deshpande

“Ganges River Delta”, Bay of Bengal
01

In brief

02

Key figure

Pooled across all 20 models. Scope is how broad the state change is (impact radius), distance is how many turns back the state-setting event was (reach-back). Success falls from 43.49% when nothing should change to 5.10% when unnamed entities must change too, and is 11.44% when the event is more than 40 turns away.
Pooled across all 20 models. Scope is how broad the state change is (impact radius), distance is how many turns back the state-setting event was (reach-back). Success falls from 43.49% when nothing should change to 5.10% when unnamed entities must change too, and is 11.44% when the event is more than 40 turns away.
03

Runs

03

Abstract

Text-based world models have recently shown potential to simulate complex RL environment state transitions for a diverse set of use cases. However, no standardized benchmark exists to compare, study and improve these models. Through this paper, we attempt to solve this problem by building GlobeBench, a novel benchmark with 1,632 tasks across five separate domains and nineteen simulation skills. The tasks check whether models can predict the environment's response to a specific action given the full agent trajectory by understanding earlier state changes, following environment rules, and predicting the effects of actions on both related and unrelated objects. We compare the predicted environment response with an execution-derived reference, using a hybrid architecture with both deterministic gates and a semantic judge. Among 20 general-purpose LLMs and specialized text world models, GPT-6 Astra achieves the highest task success rate at 49.57%. We find that model accuracy decreases as actions affect a larger portion of the environment. Specifically, when the agent's changes must propagate to dependent objects, task success drops to an average of 5.1% across all 20 models. Although model strengths differ across tasks, 631 tasks remain unsolved by any model, suggesting a significant gap in general LLM capabilities as a world model.

Cite this
TextBibTeXCopy
Nicholas Saban, Charvi Bannur, Mariya Vasileva, Darshan Deshpande. GlobeBench: Evaluating Text-Based World Model Capabilities for Scalable Environment Simulations. Workshop on Evaluation of Interactive Agents @ NeurIPS 2026 (non-archival). arXiv:2610.22708.
@inproceedings{saban2026globebench, title={GlobeBench: Evaluating Text-Based World Model Capabilities for Scalable Environment Simulations}, author={Nicholas Saban and Charvi Bannur and Mariya Vasileva and Darshan Deshpande}, booktitle={Workshop on Evaluation of Interactive Agents @ NeurIPS 2026}, year={2026}, eprint={2610.22708}, archivePrefix={arXiv} }
arXiv 2610.22708
October 15, 2026
NeurIPS 2026 Workshop
Workshop
Workshop on Evaluation of Interactive Agents (IAEval), non-archival
Poster
globebench
More research
All research →
“Serene Expressions”, off the Louisiana coast
NeurIPS 2026
meta

HalluWorld

A controlled benchmark that measures hallucination against reference world models.

May 19, 2026
arXiv 2605.19341
Main
halluworld
NeurIPS 2026
“Himalayas”, Eastern Himalaya, southwestern China
Nature
meta

Humanity’s Last Exam

A multi-modal benchmark at the frontier of human knowledge.

January 24, 2025
arXiv 2501.14249
Main
humanitys-last-exam
Nature
“Desert Patterns”, Erg Chech, Algeria
meta

FinanceBench

Open-book financial question answering about publicly traded companies.

November 20, 2023
arXiv 2311.11944
financebench
From the blog
All posts →
No items found.