Research


GlobeBench
A benchmark for whether text world models keep track of state, rules and side effects.


SpeedrunBench
Video game speedrunning as a test of whether agents can beat strategies humans already know.


FigmaTrace
Human design workflows in Figma, captured as training data for creative design tasks.


GlobeBench
A benchmark for whether text world models keep track of state, rules and side effects.


SpeedrunBench
Video game speedrunning as a test of whether agents can beat strategies humans already know.


FigmaTrace
Human design workflows in Figma, captured as training data for creative design tasks.


HalluWorld
A controlled benchmark that measures hallucination against reference world models.


World Modeling for Agentic RL
A language model that stands in for an environment while an agent trains.


Prompt Infilling for Diffusion LMs
Teaching diffusion language models to fill in prompts, not only responses.


DETOUR
A two-agent benchmark for tip-of-the-tongue search across several turns.


TRACE
54 kinds of reward exploit in code RL, and how well models catch them.


Unified Hallucination Framework
One definition of hallucination: inaccurate world modeling.


Generative Simulators
Environments that generate their own tasks, world dynamics and rewards.


Contrastive Decoding for LLM Judges
Reducing score range bias when language models act as judges.


MEMTRACK
Testing whether agents keep track of facts spread across workplace tools.


TRAIL
A benchmark for finding the step where an agent went wrong.


BLUR
573 tip-of-the-tongue questions that need search, reasoning and tool use.


Humanity’s Last Exam
A multi-modal benchmark at the frontier of human knowledge.


GLIDER
A small, explainable judge model for grading LLM interactions.


Lynx
An open-source model for detecting hallucinations in retrieval-augmented generation.


FinanceBench
Open-book financial question answering about publicly traded companies.


SimpleSafetyTests
100 prompts for finding critical safety risks in language models.